The Armory
Iron WelcomeWeapons issue and live-fire training
Learn the lanes, break the rush, and leave nothing armed.
In development · Coming soon to Google Play
Pre-registration open on Google Play
Out now on Google Play
The bunker line was built to outlast history. Your machine was built to end it.
They’re trying to kill you. Now secure your mech and inflict maximum damage. As long as you don’t run out of… oil…
What it was for, and what was still running in it.
Recovered site survey
The line was built to run without people.
Weapons issue. Munitions. Transit. Power. And at the end of it, a command sanctum holding an autonomous defense core.
When containment failed, the core did not shut down. It executed the last instruction it still held.
Your machine was not issued to you. It runs on what it takes off the floor — salvage between bunkers, and a dynamo that converts confirmed kills into armor.
And it runs on oil. Everything down here does.
Unaccounted for
Each with its own hazard, objective and one secret wall.
Weapons issue and live-fire training
Learn the lanes, break the rush, and leave nothing armed.
Munitions storage and distribution
Turn the enemy’s ammo caches into controlled chain reactions.
Command transit and internal security
The lights are gone. Restore three breakers while contacts move in the dark.
Power generation and waste incineration
Cross the vent grid between burns and shut down all four feeds.
Command sanctum and autonomous defense core
Break the honor guard, seal the gates, and dismantle the Bunker Warden.
Nothing hits you without telling you first.



Elite command — four affixes, each with a way out
Projects a frontal damage shield for its squad.Flank it or break line of sight.
Detonates after a short defeat countdown.Knock it away before the blast.
Gains speed and damage as health falls.Focus it before its final tier.
Disrupts rockets and HUD threat markers.Interrupt its stationary broadcast.
Elites are authored, not rolled — thirteen hand-placed across the campaign, worth 1.8× score. The Warden runs all four.
Draft two-rank Field Mods after waves 2, 4, 6, 8, 10 and 12.
Balanced armor, speed, and weapons. Available from the start.
Unlocked from the start
A fast, fragile striker with a rapid boost cycle. Thirty-five plates lighter than the Vanguard, for a boost that resets in under a second.
Unlock: 100 lifetime kills
Heavy armor and wider blasts, balanced by hotter weapons. Watch the overheat bar.
Unlock: defeat the Warden
Rotary guns, rockets, ram boost, stomp shockwave.
Beat the Warden once and a second mode opens: generated bunkers that scale forever.
Contract anatomy
Every fifth bunker materialises an Echo, each with its own way of squeezing the arena.




Also hunting the depths


Six art kits — every floor and prop set is generated
Iron Welcome
Powder Keg
Dead Circuit
Redline
Ashfall Yard
Last Order
The run you left is the run you come back to.
Touch, gamepad with rumble, or mouse and keyboard. Stick side, size, opacity, sensitivity and haptics all configurable.
Autosaves every ten seconds and on pause, background or exit. Resume restores the arena, projectiles, hazards, timers and the RNG itself — not a rebuilt level.
After the first launch the whole campaign runs offline, art kits included. Progress persists on the device and syncs when you sign in.
Ranked Endless runs on server-issued seeds with per-wave receipts. The board never shows your account name — one of 6,400 callsigns instead, like Diesel-Warden-42.
Aim assist, deadzone, screen shake, flash intensity, reduced motion and an independent audio mix.
Every run closes with its build and combat metrics — and where it came apart.
Thirteen tracks. Six bunker themes dealt in a different order every run.
Warden Time and Dieselfall never enter the shuffle — the Warden always sounds like the Warden.
Deployment authorised
Five bunkers, one Warden, and a generated route that never ends. DIESELFALL arrives on Google Play soon.
Five bunkers, one Warden, and a generated route that never ends. Pre-register and Google Play will tell you the moment it lands.
Five bunkers, one Warden, and a generated route that never ends. DIESELFALL is on Google Play.